例句
||1:So did Mr Kotick and the industry grow up together? Not quite.||2:It would be more accurate to say that Mr Kotick was one of the people who helped the chaotic games business grow up, by applying a more rigorous approach to management.||3:Many gamers dislike him, complaining that his bean-counting approach stifles creativity.||4:But there is no denying his ability to get results: earlier this month his firm reported impressive sales and higher than expected profits of $195m for the three months to June.
||1:科迪克是否和电子游戏这一产业共同成长呢?事实并不尽然。||2:更准确的来说科迪克是帮助一团糟的游戏产业迅速成长的功臣之一,他运用了更严格的方法来进行管理。||3:许多玩家则不太喜欢他,抱怨他的数量统计方法抹杀了创造力。||4:但是他获得成功的能力却是毋庸置疑的:本月上旬,他公司报告了第二季度令人乍舌的销售额和比预期195,000,000美元更丰厚的利润。
||1: Through both growth and acquisitions he built Activision into a gaming giant. ||2: Today it is known for the “Tony Hawk” skateboarding games, the “Call of Duty” series of military shoot-'em-ups, and its “Guitar Hero” games, in which players must press buttons on a plastic, guitar-shaped controller in time with blaring rock music. ||3: Each of these is a brand in its own right and has spawned numerous versions and sequels. ||4: This has led to criticism that Activision's approach is too dependent on exploiting and re-exploiting franchises. ||5: But Mr Kotick vigorously denies that his company fails to innovate. ||6: “A small segment of very vocal gamers say everything has to be new and different every year,” he says. “Actually, people are happy with existing franchises, provided you innovate within them.” ||7: The trick, once again, is to strike a balance: between the familiarity of a trusted brand and “innovative and inspiring” new features.
||1:通过发展和收购,他把动视公司打造成了游戏业的巨头。||2:如今动视公司推出的很多游戏都是耳熟能详的,如“托尼·霍克”(又称“滑板天王”或“滑板高手”)、“使命召唤”系列(军事凶杀类游戏)还有“吉他英雄”(玩家必须伴嘈杂的摇滚乐及时的地按下塑料吉他造型的控制器)。||3:上面的每个游戏都有各自的版权,不仅发行版本众多,而且还推出了好几代。||4:这也遭到了不少批评,指责动视公司只会一味地依靠对现有游戏的重复研发。||5:但是科迪克却坚决否定他的公司缺乏创新。||6:他表示:“一小撮的玩家希望每年都能推出全新而且迥异的游戏。事实上,如果只在现有的游戏中进行创新,大家还是非常乐意的。”||7:这次的关键又是抓住一个平衡——老品牌的熟悉感和新特点的创新度之间的平衡。
But some gaming veterans reckon the headsets will appeal only to hard-core gamers .
但是一些游戏老手认为这种耳机将只会吸引狂热的游戏玩家。
Such a compelling experience explains why Oculus Rift, the company's virtual-reality headset, has captivated keen gamers .
如此令人信服的体验解释了该公司的虚拟现实耳机Oculus Rift俘获了狂热游戏迷的原因。
The chips that the firm sells to supercomputer-makers are almost identical to those it sells to gamers .
英伟达销售给超级计算机制造商的GPU几乎与销售给游戏玩家的GPU完全相同。
searching webster dictionary.....
确信所查单词无拼写错误,继续搜索美国城市词典.....
确信所查单词无拼写错误,继续搜索 the Free Dictionary.....
确信所查单词无拼写错误,继续搜索 YourDictionary.....
来自翻译机器....